Interface EventTriggerMap

interface EventTriggerMap {
    join: Trigger<JoinEvent>;
    leave: Trigger<LeaveEvent>;
    message: Trigger<MessageEvent>;
    operation: Trigger<OperationEvent>;
    "player-info": Trigger<PlayerInfoEvent>;
    "point-down": Trigger<PointDownEvent>;
    "point-move": Trigger<PointMoveEvent>;
    "point-up": Trigger<PointUpEvent>;
    seed: Trigger<SeedEvent>;
    timestamp: undefined;
    unknown: undefined;
}

Properties

"player-info": Trigger<PlayerInfoEvent>
"point-down": Trigger<PointDownEvent>
"point-move": Trigger<PointMoveEvent>
"point-up": Trigger<PointUpEvent>
timestamp: undefined
unknown: undefined