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Joints and shapes are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.

Hierarchy

  • b2DestructionListener

Index

Constructors

Methods

  • Called when any fixture is about to be destroyed due to the destruction of its parent body.

    Parameters

    • fixture: b2Fixture

      b2Fixture being destroyed.

    Returns void

  • SayGoodbyeJoint(joint: b2Joint): void
  • Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.

    Parameters

    • joint: b2Joint

      b2Joint being destroyed.

    Returns void

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