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A gear joint is used to connect two joints together. Either joint can be a revolute or prismatic joint. You specify a gear ratio to bind the motions together: coordinate1 + ratio coordinate2 = constant The ratio can be negative or positive. If one joint is a revolute joint and the other joint is a prismatic joint, then the ratio will have units of length or units of 1/length.

warning

The revolute and prismatic joints must be attached to fixed bodies (which must be body1 on those joints).

Hierarchy

Index

Constructors

Methods

  • GetRatio(): number
  • GetReactionForce(inv_dt: number): b2Vec2
  • GetReactionTorque(inv_dt: number): number
  • GetType(): number
  • GetUserData(): any
  • IsActive(): boolean
  • SetRatio(ratio: number): void
  • SetUserData(data: any): void

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