Hierarchy

  • PropertyIndexMaps

Properties

animation: (keyof Animation)[]
bone: (keyof Bone)[]
boneName: string[]
boneSet: (keyof BoneSet)[]
cell: (keyof Cell)[]
cellName: string[]
colliderInfo: (keyof ColliderInfo)[]
curve: (keyof Curve<any>)[]
curveTie: (keyof CurveTie)[]
effectName: string[]
effectParam: (keyof EffectParameterObject)[]
emitterParam: (keyof EmitterParameterObject)[]
emitterUserData: (keyof EmitterParameterUserData)[]
keyFrame: (keyof KeyFrame<any>)[]
particleInitialParam: (keyof ParticleInitialParameterObject)[]
skin: (keyof Skin)[]
skinName: string[]

Generated using TypeDoc