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Interface LoadingSceneParameterObject

Hierarchy

Index

Properties

Optional assetIds

assetIds: (string | DynamicAssetConfiguration)[]

Optional explicitEnd

explicitEnd: boolean

game

game: Game

Optional local

local: boolean | LocalTickMode

Optional name

name: string

Optional storageKeys

storageKeys: StorageReadKey[]

Optional storageValuesSerialization

storageValuesSerialization: StorageValueStoreSerialization

Optional tickGenerationMode

tickGenerationMode: TickGenerationMode

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