Constructor.
Static
e_Draw axis aligned bounding boxes.
Static
e_Draw center of mass frame.
Static
e_Draw controllers.
Static
e_Draw joint connections.
Static
e_Draw broad-phase pairs.
Static
e_Draw shapes.
Draw a transform. Choose your own length scale.
Transform to draw.
Implement and register this class with a b2World to provide debug drawing of physics entities in your game.
Example