Friction joint defintion.

Hierarchy (View Summary)

Constructors

Properties

bodyA: b2Body

The first attached body.

bodyB: b2Body

The second attached body.

collideConnected: boolean

Set this flag to true if the attached bodies should collide.

localAnchorA: b2Vec2

The local anchor point relative to body1's origin.

localAnchorB: b2Vec2

The local anchor point relative to body2's origin.

maxForce: number

The maximum force in N.

maxTorque: number

The maximum friction torque in N-m.

type: number

The joint type is set automatically for concrete joint types.

userData: any

Use this to attach application specific data to your joints.

Methods